| Robert McNeel Bongo
 Animation for DesignersBongo brings professional animation into
        Rhino 3.0, using familiar keyframe 
        tools found in most high-end animation packages.Professional animation toolsAnimate moving, scaling, and rotating Rhino objects without 
        exporting. Objects and viewport animations are editable in the Rhino window 
        using simple drag and drop. Modify your objects and motion data without 
        losing valuable time changing between programs. 
 Easily preview your animations inside Rhino, in real time, in any shading 
        mode by scrubbing the timeline or playing the animation. Then render straight 
        to an animation file using any Rhino renderer including wireframe, openGL, 
        render preview, render, TreeFrog, Flamingo, and Penguin.
 
 Bongo is also great for demonstrating moving objects using real-time playback 
        in the Rhino viewports - just drag the timeline around to show a client 
        how your design works.
 Features
          
          Forward Kinematics - Moving, Rotation, and Scaling
          Constrain objects to curves. 
          Force objects to look at other objects. 
          Look-Along constraints. 
          Viewport keyframing. 
          Constrain viewport camera location and target to 
          path.
          Automatic and user-defined acceleration and speed.
          Hierarchical relationships between animated 
          objects. 
          Render to single frames or AVI using any Rhino 
          compatible render plug-in. 
          Real-time preview in Rhino viewports using any 
          shading mode. 
          Timeline scrubbing in any shade mode.
          Industry standard-like timeline interface.
          Drag and drop keyframe manipulation. 
          Animation mode button allows easy input of 
          keyframes just by dragging objects. 
          All animation data stored with the 3dm file - no 
          need to import or export. 
          Controller objects.
          Dockable interface. Try it...
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